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基於javascript制作經典傳統的拼圖游戲
編輯:關於JavaScript     

本文實例為大家分享了javascript制作經典傳統的拼圖游戲的關鍵代碼,供大家參考,具體內容如下

效果圖:

拼出你喜歡的白雪公主和七個小矮人

實現代碼:

<!DOCTYPE html>
<html>
 <head>
  <title>pingtu.html</title>
   
  <meta http-equiv="keywords" content="keyword1,keyword2,keyword3">
  <meta http-equiv="description" content="this is my page">
  <meta http-equiv="content-type" content="text/html; charset=gb2312">
   
  <!--<link rel="stylesheet" type="text/css" href="./styles.css">-->
   
  <style type="text/css">
*{ margin-bottom:0px;
  margin-top: 0px;
  margin-left: 0px;
  margin-right: 0px;
  padding-right: 0px;
  padding-left: 0px;
  padding-top: 0px;
  padding-bottom: 0px;
  border: 0px;
}
  
#box{    
       
      position:absolute;
      top:0px;
      left:0px;
      width: 300px;
      height: 300px;
      border: 1px solid red;
}
 
#box img{
  float:left;
  width: 100px;
  height: 100px;
}
 
 
#box .pj,#box .p2,#box .p3,#box .p4,#box .p5,#box .p6,#box .p7,#box .p8,#box .p9{
  position: absolute;
}
 
#box .pj,#box .p2,#box .p3{
  top:0px;
}
 
#box .p4,#box .p5,#box .p6{
  top:100px;
}
 
#box .p7,#box .p8,#box .p9{
  top:200px;
}
 
#box .pj,#box .p4,#box .p7{
left:0px;
}
 
#box .p2,#box .p5,#box .p8{
left:100px;
}
 
#box .p3,#box .p6,#box .p9{
left:200px;
}
 
#button{
 font-size:25px;
 font-weight:20px;
 float: left;
 position: absolute;
 top:400px;
 left:100px;
}
 
#output{
  position:absolute;
  width: 270px;
  height: 170px;
  top:130px; 
  left: 350px;
}
 
#output img{
 height: 170px;
 width:170px;
 float: right;
}
 
#notice{
 position: absolute;
 left: 650px;
 top:150px;
 width: 150px;
 height: 120px;
 border: 1px solid blue;
 font-size: 15px;
}
 
 </style>
 </head>
  
 <body>
 <div id="box">
  
 <img class="pj" src="img1/pj.png">
  <img class="p2" src="img1/p2.png">
   <img class="p3" src="img1/p3.png">
    <img class="p4"  src="img1/p4.png">
      <img class="p5" src="img1/p5.png">
       <img class="p6" src="img1/p6.png">
         <img class="p7" src="img1/p7.png">
          <img class="p8" src="img1/p8.png">
            <img class="p9" src="img1/p9.png">
 </div>
  
 <div id="output">
 目標圖形:
 <img alt="" src="img1/output.jpg">
 </div>
 
 <div id="notice">
 游戲提示:<br>
 <br>
 點擊“開始新游戲”開始游戲。鼠標點擊黑色方塊周圍的方塊時,即可移動方塊。。
</div>
  
  
 <input type="button" id="button" value="開始新游戲">
  
  
  
 <script type="text/javascript">
 var times=0;
 var src= Array();
           src.push("img1/pj.png");
           src.push("img1/p2.png");
            src.push("img1/p3.png");
            src.push("img1/p4.png");
             src.push("img1/p5.png");
             src.push("img1/p6.png");
              src.push("img1/p7.png");
              src.push("img1/p8.png");
               src.push("img1/p9.png");
               
  
  function addLoadEvent(func) {
  
      //為window添加新事件函數
      var oldonload = window.onload;
      if (typeof window.onload != 'function') {
        window.onload = func;
      } else {
        window.onload = function() {
          oldonload();
          func();
        };
      }
    }
     
    function getInfor(){
       var ps=document.getElementById("box");
       var Arrps=ps.getElementsByTagName("img");
       
       for(var i=0;i<Arrps.length;i++){
          Arrps[i].onclick=function(){
          if (this.getAttribute("src")=="img1/pj.png");
          changeP(this,Arrps);
         };
       }
    }
     
     
   function tostar(){
       var butt=document.getElementById("button");
       butt.onclick=function(){
       toST();
       times=0;
       getInfor();
       };
   }
    
    
    function changeP(ob,Arrps){
           var Ni=0;
           var Nj=0;
          for(var i=0;i<Arrps.length;i++){
           if(Arrps[i]==ob)
            Ni=i;
          if(Arrps[i].getAttribute("src")=="img1/pj.png")
            Nj=i;
           }
           
           if(Math.abs(Ni-Nj)==3)
           {
              var temperOb=ob.getAttribute("src"); 
              ob.setAttribute("src","img1/pj.png");
              Arrps[Nj].setAttribute("src",temperOb);
              times++;
              ifright();
              
             }else if((Ni-Nj)==1&&(Ni%3)!=0){
             var temperOb=ob.getAttribute("src"); 
              ob.setAttribute("src","img1/pj.png");
              Arrps[Nj].setAttribute("src",temperOb);
              times++;
              ifright();
              
             }else if((Ni-Nj)==-1&&(Ni%3)!=2){
              var temperOb=ob.getAttribute("src"); 
              ob.setAttribute("src","img1/pj.png");
              Arrps[Nj].setAttribute("src",temperOb);
              times++;
              ifright();
             }
              
              
              
          }
          
          function ifright(){
          
          var ps=document.getElementById("box");
          var Arrps=ps.getElementsByTagName("img");
           for(var i=0;i<src.length;i++){
            if(src[i]!=Arrps[i].getAttribute("src")) return;
           }
            
           if(times<50)
            
           alert("恭喜,你成功了。。"+"\n"+"僅用了"+times+"步哦");
           else  alert("恭喜,你成功了。。"+"\n"+"用了"+times+"步");
          }
          
     function toST(){
     
        var srcUsing= new Array();
         for(var p=0; p<src.length;p++){
         srcUsing[p]=src[p];
         }
          var ps=document.getElementById("box");
          var Arrps=ps.getElementsByTagName("img");
           
           
          var newArry= new Array();
          for(var i=0;i<Arrps.length;i++){
             newArry.push(srcUsing.splice(Math.floor(Math.random()*srcUsing.length), 1));
           }     
           
           
          for(var j=0;j<newArry.length;j++) {
            
           
           //var newarrValue=newArry[j];
            Arrps[j].setAttribute("src",String(newArry[j]));
            
          }
           
    }   
     
    addLoadEvent(tostar);
 </script>
 </body>
</html>

希望本文所述對大家學習javascript程序設計有所幫助,讓大家動手親自實現自己最喜愛的游戲——拼圖。

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